First, what happened after the alpha 2? Glad you asked: after a short week of vacation, I spent some time on optimization. And this week, after writing docs to set the goals, I finally have a planning for the next step.* It's going to look like a demo of the final game. These features will be implemented:
I might release one or two builds until then. * For those interested, I use a great web app called Freedcamp which is between Trello (too basic) and TargetProcess (too complex for just one person) On the backburnerI also have been thinking about doing OneGameAMonth to help me improve and have a lighter project. I am probably going to use assets from the talented Kenney for my first try this month. I've been playing around with it but still have to find a fantastic idea. Anyways, more news about that in a few weeks.
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August 2015
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